Decoding the Necronomicon
The second Dispatch from the Abyss is the definitive Necronomicon field notes, and the bridge between the book’s messy legend and the step-by-step reality of practice
My second foray in the wild realm of self-publishing opens with the strange, contested story of the Simon Necronomicon and the postmodern current it helped catalyse, a volatile braid of Mesopotamian sorcery and the literary mythos of H. P. Lovecraft.
From the outset, it asks a blunt question: beyond the noise, what does the grimoire actually teach, and what changes when you practice it with discipline rather than curiosity?
The first half offers a clear, operational reading of the Seven Gates and the logic that drives them, then moves into step-by-step gatewalking as a repeatable method.
You will find practical attention to the Zonei, the Watcher and the Elder Signs, Marduk’s Fifty Names as working keys, and the threshold cartography of GANZIR and the Mauve Zone, not as mood-setting lore, but as navigational problems with consequences.
From there, the book turns to a parallel line of Mythos magick: a Lost Carcosa visionary praxis you can return to, shaped around Hastur and the King in Yellow, with integration as the point of the work. Dread is treated as a way of knowing, and tangential tantrums as usable data, those sideways eruptions that may signal real contact, real risk, and, sometimes, real initiation.